![]() ![]() Enabling VSync (a feature designed to ensure that the entire screen gets redrawn at the same instant-and commonly used to prevent 'tearing' of the display when the camera pans in first-person shooter games) can cause considerable slowdown in PCSX2, and generally isn't recommended, because modern emulators are much more CPU-intensive than GPU-intensive. This is the case with emulators of most 'modern' consoles, and though not much can be done about it, you should be aware of it, especially if you plan on upgrading your machine to run newer emulators. Frameskip doesn't help, unfortunately, because the GPU is scarcely taxed more than it would be in trying to render any early-aughts PC game the problem is the CPU struggling to keep the PS2's multiple cores chattering together at a decent clip. The only game that I wish were a little less sluggish is God Hand, Capcom's underappreciated quasi-masterpiece brawler, which struggles to move at more than 40 frames per second on my machine. PCSX2 in action.Some games don't run especially well in PCSX2, but that list is by now relatively short and continues to get shorter.
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